Image and video generation

LTX Retake and Dub-It guide: choose interval editing or dialogue changes

Retake regenerates a region; Dub-It changes speech and voice.

Retake regenerates a selected video segment, while Dub-It changes dialogue or voice. This guide distinguishes their inputs and model versions, and explains how to review the results.

Requirements and key details
  • Retake selects the interval to regenerate with --start-time and --end-time.
  • Dub-It is a separate voice-editing path that requires the LTX-2.3 checkpoint.
  • Afterward, play the clip to check visual continuity and dialogue sync separately.

Decide whether the edit is visual or vocal

Use Retake to regenerate the background or motion in one part of a video. For changed dialogue or voice, use the Dub-It path. The two features have different inputs and model versions, so prepare each according to its pipeline1. Lightricks LTX pipeline docs

A storyboard with several video frames arranged side by side
Separate the frames to regenerate from the scene to preserve.

Choose the time interval for Retake

Retake edits part of the source video through the pipeline for the installed LTX-2 version. Duplicate the original as a working copy, then use ffprobe to check its frame2 count and dimensions. The input must have 8k+1 frames, and each dimension must be a multiple of 32. Set the edit range with --video-path, --start-time, and --end-time; the rest of the video remains unchanged.

Check the installed version's Retake CLI docs for whether to regenerate video or audio and for the other required arguments. This guide explains the input conditions and feature differences; follow those docs for installation and checkpoint3 setup.

Preserve the source and check it with ffprobe
cp input.mp4 working_copy.mp4
ffprobe -v error -select_streams v:0 -count_frames -show_entries stream=width,height,nb_read_frames -of default=noprint_wrappers=1 working_copy.mp4

Match Dub-It to its LTX-2.3 requirements

The official Dub-It example requires the Lightricks/LTX-2.3-22b-IC-LoRA-DubIt LoRA4, an LTX-2.3 distilled checkpoint, and the --reference-video input. Check the Dub-It pipeline docs for installation, weights, and all required arguments for your version. Dub-It uses an LTX-2.3 LoRA and checkpoint, so installing LTX-2.5 alone does not prepare it.

Three film reels of different sizes and stacks of landscape contact prints on a wooden desk.
Review and edit the clip in short sections.

Play the full video and check its audio

For Retake, check whether the people, lighting, and background connect naturally to the surrounding frames at the start and end of the regenerated segment. For Dub-It, listen for lip-sync and whether background audio masks the dialogue. If an error occurs, inspect the first traceback and missing file path, then check that the model, LoRA, and pipeline versions match.

LTX GPU5 requirements vary by execution environment and settings. Check the official documentation for the requirements of your model and installation path.

An editing workflow selecting a section of video to regenerate
Listen separately for whether ambience and dialogue fit the video.

Terminology notes

  1. Pipeline — A sequence of processing stages from input to output. Different models or tools may be used at each stage.

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  2. Frame — A single image that makes up part of a video.

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  3. Checkpoint — A file containing saved model weights and related state. Versions or tasks in one model family may use different checkpoints.

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  4. LoRA — A method that learns and applies small additional weights to adapt a base model. The adapter is used with the base model for purposes such as style adaptation or few-step generation.

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  5. GPU — A processor designed to handle many calculations in parallel. It performs model computations during AI inference.

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Frequently asked questions

What should you check first in this article?
Retake regenerates a selected video segment, while Dub-It changes dialogue or voice. This guide distinguishes their inputs and model versions, and explains how to review the results.