Side-by-side simulation · recommended settings
DGX Spark 2 vs 2× RTX 5090 Local LLM Comparison
Two DGX Sparks are advantageous for ultra-large model loading, and two RTX 5090s are advantageous for CUDA processing speed within 64GB.
Choose devices and a model
Expand comparison settings
Same 117output tokens. Only evidence-qualified acceleration is selected automatically; runtime formats are shown on each device.
Left
Ready2× DGX Spark 256GB
Press Start above to generate the same answer on both devices.
Right
Ready2× RTX 5090 64GB (PCIe)
Press Start above to generate the same answer on both devices.
With these settings, 2× DGX Spark 256GB finishes the full answer About 2.0× faster.
Compare from input processing to completion of 117 token response.
Which one fits my needs?
Answer completion
2× DGX Spark 256GB
At the estimate midpoint, it finishes the same answer about 2.0× faster.
Prompt processing
2× RTX 5090 64GB (PCIe)
The estimated input-processing midpoint is higher at 910 tok/s.
Image and video generation
Check the media model
LLM speed does not tell you media-generation performance. Choose the image or video model and resolution separately.
Runtime
Settings for your hardware
4-bit · 2-node setup / llama.cpp CUDA · Q4_K_M · GPU split into 2 pieces. When runtime paths differ, the speed gap also includes software and model-format differences.
Estimated power draw
2× DGX Spark 256GB
Estimated LLM power draw is lower at about 380 W. Noise and physical size need a separate check.
Local pricing
2× DGX Spark 256GB is a complete system, 2× RTX 5090 64GB (PCIe) is the price for 2 GPU units. When comparing GPU units, the base unit cost must be added.
Before choosing hardware
| Measure | 2× DGX Spark 256GB | 2× RTX 5090 64GB (PCIe) |
|---|---|---|
| Available fast memory | 232GB | 61GB |
| Memory bandwidth | 546GB/s | 3584GB/s |
| Estimated total time | 14 s | 28 s |
| Estimated sustained LLM load | about 380W | about 1100W |
| Korean price range (KRW) | 1,904–2,060 × KRW 10,000 | 1,798–1,858 × KRW 10,000 |
Estimated ranges for one user. Multi-GPU and multi-device results depend on the runtime and interconnect.
